
Disney Junior is both a stand-alone 24 hour network, as well as a pre-school block that airs on the Disney Channel. A global multi-platform brand expressly for kids age 2-7. Disney Junior reflects the emotional connection generations of consumers have to Disney storytelling and Disney characters, both classic and contemporary. It invites mom and dad to join their child in the Disney experience of magical, musical and heartfelt stories and characters, while incorporating specific learning and development themes designed for young children.

Loomis tries to help Chiffen fly; Harper sets off to discover her magical power.

Mickey wants to race the Haunted Hot Rod, a ghostly roadster who only races on Halloween; the Happy Helpers try to catch three ghosts who threaten to ruin Pete's Halloween Party.

At a sleepover at Sofia's castle with Camila and Layla, stuffies magically come to life; a grumpy dragon is on the loose at Charmswell; Zane tries to tame the bumbling beast.

When Zsa-Zsa doesn't want Aunt Lola to leave Kittydale, she tries turning the Wild Jungle into a wintry mess; the Kitties must stop Lab Rat from making everyone dance.

Green Goblin's clones threaten to ruin Halloween. Doc Ock's device controls the city's bats to steal things for her.

The Heelers play a game of Bus; Mum and Bluey play Mum School, where Mum teaches Bluey how to corral her rowdy kids; Bingo decides she's too tired to walk and needs a piggyback.

Dad plants himself on one end of the seesaw; it is Bluey's first trip to the cinema; Bluey and Bingo go on an adventure with Grandad.

Honey's trip to Dr. Bingo keeps getting interrupted; Mum and Dad create their own Magic Claw machine; Bluey takes her tooth fairy money to the market.