Historical and factual series celebrating pivotal moments in history.

Ultimate Guide to the Presidents

S1, EP5 "Call of Duty 1899-1921"

The chasm between the rich and the poor grows at the beginning of the 20th century; a president fights for the common man against Congress and big industry.

Ultimate Guide to the Presidents

S1, EP6 "Changing of the Guard 1920-1945"

After the first global war ends, the economy begins to boom; America crashes into depression; Word War II begins.

Ultimate Guide to the Presidents

S1, EP7 "Hail to the Chief 1945-1964"

At the end of the devastating second global war, America emerges as a superpower; the Cold War presents the nation with the threat of nuclear annihilation; the struggle against the spread of communism abroad; the effects of inequality at home.

Ultimate Guide to the Presidents

S1, EP8 "Mantle of Power 1965-2013"

The power of the presidency rises and falls; the Cold War ends; global terror networks rise to presenting a complicated threat; the power of the office grows substantially.

Ultimate Guide to the Presidents

S1, EP1 "Assume the Position 1789-1825"

An 8-year war of independence followed by intense political debate produces a government by and for the people.

Ultimate Guide to the Presidents

S1, EP2 "Power to the People 1824-1849"

Six presidents reflect the country's sometimes uneasy transition from old traditions to an expansion of land, influence and opportunity.

Ultimate Guide to the Presidents

S1, EP3 "A House Divided 1849-1865"

New territory brings about old confrontations; a decision on slavery is made; the presidency is used to restore the Union.

Ultimate Guide to the Presidents

S1, EP4 "Executive Retreat 1865-1901"

Several presidents in a row lack vision for the future, and the office loses impact.

Modern Marvels

S13, EP16 "'70s Tech"

The 1970s were a decade of excess; dust off your mirror ball, put on your leisure suit, and rediscover the gadgets of the era; Play PONG with its inventor and learn how this simple game created a billion dollar empire.

Modern Marvels

S12, EP10 "'80s Tech"

The 1980s transitioned from Industrial to Information Age with brick cell phones, Pac-Man, Rubik's Cube, Sony Walkman, and CDs; microchips revolutionized work, play, and communication through Silicon Valley innovations including Apple computers.

Modern Marvels

S14 "'90s Tech"

Technologies of the 1990s: the information superhighway; DVDs; TiVo; GPS; Google; Amazon distribution center; virtual pets; George Foreman's grill.

Modern Marvels

S11, EP21 "Future Tech"

Paper-thin holographic televisions, seawater-powered cars, robotic armies, space luxury resorts, and mind-controlled cleaning droids represent future technology; explore realistic predictions through 3D animation and working prototypes.

Modern Marvels

S12, EP19 "Mummy Tech"

Egyptian mummies speak from graves through state-of-the-art CT-scanning technology; explore 2,000-year-old child mummy, 70-day mummification process, King Tut's mysterious death investigation, and nitrogen-filled conservation cases preventing decay.

Modern Marvels

S11, EP36 "Da Vinci Tech"

Leonardo da Vinci remains intriguing 500 years after death; beyond great artist, he was remarkable scientist and inventor whose notebooks contained incredible machines from weapons to submarines, robots, and analogue computers with workable plans.

Modern Marvels

S11, EP22 "Edison Tech"

Thomas Alva Edison, the Wizard of Menlo Park, created electric lights, power systems, motion pictures, recorded sound, and tattoo pens; his innovations evolved into modern CDs, iPods, satellite radio, and technologies from Internet to outer space.

Modern Marvels

S13 "'60s Tech"

Color TV; satellite broadcasting; transistor radios; the Ford Mustang.

Popular channels included with Fubo