
Heroic characters in iconic action and adventure TV series.

The owner of an occult bookstore helps Walker and Trivette in their search for children held hostage by devil worshipers.

Walker and an old friend, Boomer Night, create a midnight basketball league, uniting two rival gangs on the court and preventing violence on the streets.

The chief mechanic for a racing boat approaches Reno when she cannot identify the cause of a mysterious fatal crash.

Reno becomes involved with a criminal ring fronting as an escort service when Bobby's former fiancée is blackmailed.

Anderson and McKay clash over leadership decisions while on a mission to recover a mysterious Russian chopper flown by the NVA.

Nearing the end of his tour, Johnson is captured by the Viet Cong.

Saunders' only replacements for a vital mission to blow up a bridge are four soldiers facing court-martial.

The jigsaw-puzzle character of a young man who thinks of himself as a GI to the core causes problems.