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Scorpo traps Splasher with sound waves and tries to sell him to Smirkland.
Scorpo traps Splasher with sound waves and tries to sell him to Smirkland.
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Marine Boy
S1, EP16 "Danger in the Depths"Scorpo traps Splasher with sound waves and tries to sell him to Smirkland.
Marine Boy
S1, EP18 "Terror of the Fire Ball"Dr. Shinedor creates a laser designed to punish those who hunt and fish for sport.
Marine Boy
S1, EP19 "Empire of the Sea"Despo Montebank, the Emperor of the Pacific Empire, uses a magnetic field to capture Marine Boy and his crew and tries to bend them to his will.
Marine Boy
S1, EP2 "Danger at 300 Fathoms"Marine Boy investigates underwater oil drilling operation Satellite Station 23 after its entire crew collapses; he runs into strange seaweed that causes him to faint.
Marine Boy
S1, EP15 "Menace of the Missing Bomb"A spy smuggles a proton bomb in a lunch box and takes it to an amusement park for a rendezvous with his cohorts, but a small boy switches boxes with the spy and acquires the weapon -- with its safety function disabled.
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