
A player designing a character for a role-playing game gives up all other skills for the sake of being nearly invulnerable, becoming a slow but formidable defender in combat.

Maple and Sally's road to attaining 20 medals forces them to consider entering player battles.

Maple searches for a place to call home when he has a chance to create a guild.

The guild works hard to level up; Maple tries to help an ailing character.

Numerous participants pose a challenge in the third event; Maple explores the third level.