
Mickey, Minnie, Pluto, Goofy, Daisy and Donald all hang around the Clubhouse. Mickey leads viewers through stories with play-along and singalong segments. Learning early math skills and identifying shapes, patterns and numbers are all part of Mickey's lessons. Mickey and his pals also play with handy gizmos and gear, including the Mousekedoer, Mouseketools and a transportable device called Toodles.

Goofy helps solve puzzles as Super Goof.

Clarabelle is putting on a musical starring her friends from the Petting Zoo; the Chickens have been practicing so much that they have lost their voices.

Goofy's tricks fall apart right before a magic show.

Professor Von Drake shows the Clubhouse pals a high-tech new game, Floatin' Fun-Time Mousekeball, but when the ball escapes, the game takes to the skies.