
Mickey, Minnie, Pluto, Goofy, Daisy and Donald all hang around the Clubhouse. Mickey leads viewers through stories with play-along and singalong segments. Learning early math skills and identifying shapes, patterns and numbers are all part of Mickey's lessons. Mickey and his pals also play with handy gizmos and gear, including the Mousekedoer, Mouseketools and a transportable device called Toodles.

Mickey loses his lucky coin; Professor Von Drake offers his submarine to help retrieve the coin from the bottom of the lake.

A time machine unleashes a baby dinosaur.

Goofy needs someone to rescue him from Mars.

Secret spy Daisy, detective Minnie and Captain Clarabelle have to find the baby chicks running loose in Mickey Park.