
AJ, a creative young girl, uses the power of imagination to turn ordinary life moments into amazing adventures.

AJ, Jessie and Jazz play with blocks, seeing who can build the tallest tower; Marty's long-lost childhood toy goes missing, and Detective AJ has to find the missing toy.

AJ has her first loose tooth and is nervous about taking it out; AJ and friends find some old space toys buried in her yard; who on earth -- or in outer space -- put them there.

AJ and Marty must find Jessie and return her lost sneaker in order to escort her to the dance; when missing game pieces threaten to ruin game night, Detective AJ goes on the case.

AJ, Jessie, Marty, and Siggi help Maggie remember how to play again; AJ is excited to play with all her new high-tech toys with Jessie, but the batteries keep dying.