
Mickey, Minnie, Pluto, Goofy, Daisy and Donald all hang around the Clubhouse. Mickey leads viewers through stories with play-along and singalong segments. Learning early math skills and identifying shapes, patterns and numbers are all part of Mickey's lessons. Mickey and his pals also play with handy gizmos and gear, including the Mousekedoer, Mouseketools and a transportable device called Toodles.

Daisy treats Goofy's injury.

Mickey and the gang host a farm fair with all the fun games, rides and plenty of prize ribbons to hand out.

Mickey and friends try to keep a surprise party secret.

Goofy needs someone to rescue him from Mars.